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Intro
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         U U'                   B B'
R R'          L L'          F' F
         D' D

x x' | y y' | z z'
Algo :


Sources :
https://sites.google.com/site/piauscubingsite/   OLL PLL
http://cube.crider.co.uk/   visualcube [sources] f2l
http://www.francocube.com/   fridrich
http://monstermax.net/   Cube Js Cube Js (github)

Links:
Badmephisto
KungFooManchu
CubeZone
Cross
  • 1 :
    R2
  • 2 :
    U R2
  • 3 :
    U2 R2
  • 4 :
    F R' F'
  • 5 :
    R D' F D
    R2 U' R' B' R
cubefreak.net cross
F2L
  • white on the top
  • 1 :
    (R U R') F' U' F
  • 2 :
    (R U R') U (R U' R')
    (R U2 R') U (R U' R')
  • 3 :
    (R U' R') U (F' U F)
  • 4 :
    (R U R' U') (R U R' U') (R U R' U')
    R2 U R2 U R2 U2 R2
  • white on face 1
  • 1 :
    (R U' R')
    U2 [(R U' R')]
    (R U R') [U2 (R U' R')]
    (R U2 R') [U2 (R U' R')]
  • 6 :
    (R U' R') U2 (R U' R')
  • 7 :
    (R U R') U (F' U' F)
    (R U R') U' (F' U F)
  • 8 :
    [y' U2] (R' U R ) U' (R' U' R)
    (R' U R ) U' (R' U' R)
  • white on face 2
  • 9 :
    (R U R')
    U' (R U R') U [(R U R')]
  • 10 :
    (R U R') U2 (R U R')
    (U2) R U2 R' U R U R'
  • 11 :
    [y] L' U L
badmephisto.com F2L
cubewhiz.com F2L
francocube.com F2L
OLL (2 looks)
  • Orienting Edges (2 looks OLL)
  • 1 : Opposite
    F (R U R' U') F'
  • 2 : Adjacent
    f (R U R' U') f'
  • 3 : None
    [F (R U R' U') F'] [f (R U R' U') f']
  • all Edges oriented (yellow cross)
  • OLL27 : Sune
    (R U R') U (R U2' R')
  • OLL26 : Anti Sune
    (R U2' R') U' (R U' R')
    [U'] (R' U' R) U' (R' U2 R)
    [U] L' U' L U' L' U2 L
  • OLL21 : Car
    [U] F (R U R' U') (R U R' U') (R U R' U') F'
    R U R' U R U' R' U R U2' R'
    [U'] R U2' R' U' R U R' U' R U' R'
  • OLL22 : Blinker
    [f (R U R' U') f'] [F (R U R' U') F']
    (R U2') (R2' U') (R2 U') (R2' U2' R)
    R' U2' R2 U R2' U R2 U2' R'
  • OLL23 : Headlights
    (R2 D) (R' U2) (R D') (R' U2 R')
    [ (R U R') U (R U2' R') ] U [ (R U2' R') U' (R U' R') ]
    [U2] R2 D' R U2' R' D R U2 R
  • OLL24 : Chameleon
    (r U R' U') (r' F R F')
    [U2] R' F' r U R U' r' F
  • OLL25 : Bowtie
    F' (r U R' U') (r' F R)
    [U'] l' U R D' R' U' R D x'
OLL (advanced)
  • No edge oriented (CLLEF)
  • OLL1
    R U2 R2' F R F' U2' R' F R F'
  • OLL2
    r U R' U2 R U2 r' U2 r U' r'
  • OLL18
    R U2 R2' F R F' U2' M' U R U' r'
  • OLL19
    r' R U R U R' U' r R2' F R F'
  • OLL17
    R U R' U R' F R F' U2 R' F R F'
  • OLL3
    r' R2 U R' U r U2 r' U M'
  • OLL4
    r' R U' r U2 r' U' R U' R2' r
  • OLL20
    M U R U R' U' M2 U R U' r'
  • 2 opposite edges oriented
  • OLL34 : C
    R U R2' U' R' F R U R U' F'
  • OLL46 : C
    R' U' R' F R F' U R
  • OLL33 : T
    R U R' U' R' F R F'
  • OLL45 : T
    (F R U) (R' U' F')
  • OLL55 : I
    r U2 R' U' R2 r' U R' U' r U' r'
  • OLL56 : I
    r' U' r U' R' U R U' R' U R r' U r
  • OLL51 : I
    F (U R U' R') (U R U' R') F'
    U2 f (R U R' U') (R U R' U') f'
  • OLL52 : I
    R' U' R U' R' U F' U F R
    [U2] R' F' U' F U' R U R' U R
  • OLL39 : S
    L F' L' U' L U F U' L'
  • OLL40 : S
    R' F R U R' U' F' U R U'
  • OLL13 : Knight move
    F U R U2' R' U' R U R' F'
  • OLL14 : Knight move
    F' U' L' U2 L U L' U' L F
  • OLL15 : Knight move
    l' U' l L' U' L U l' U l
  • OLL16 : Knight move
    r U M U R' U' r U' r'
  • OLL57 : Corners oriented
    (R U R' U') M' U R U' r'
  • 2 adjacent edges oriented
  • OLL31 : P
    R' U' F U R U' R' F' R
  • OLL32 : P
    L U F' U' L' U L F L'
  • OLL43 : P
    R' U' F' U F R
  • OLL44 : P
    F U R U' R' F'
    [U2] f R U R' U' f'
  • OLL36 : W
    L' U' L U' L' U L U L F' L' F
  • OLL38 : W
    R U R' U R U' R' U' R' F R F'
  • OLL48 : L
    F (R U R' U')2 F'
  • OLL47 : L
    F' (L' U' L U)2 F
  • OLL53 : L
    l' U2 L U L' U' L U L' U l
  • OLL54 : L
    r U2 R' U' R U R' U' R U' r'
  • OLL49 : L
    R B' R2 F R2 B R2 F' R
  • OLL50 : L
    R' F R2 B' R2 F' R2 B R'
    [U2] r' U r2' U' r2 U' r2 U r'
  • OLL5 : square
    l' U2' L U L' U l
  • OLL6 : square
    r U2' R' U' R U' r'
  • OLL7 : Small lightning bolt
    r U R' U R U2' r'
  • OLL8 : Small lightning bolt
    l' U' L U' L' U2 l
  • OLL11 : Small lightning bolt
    l' L2 U L' U L U2' L' U M
  • OLL12 : Small lightning bolt
    r R2' U' R U' R' U2' R U' M
  • OLL9 : Fish
    R' U' R y' x' R U' R' F R U R' x
  • OLL10 : Fish
    R U R' y R' F R U' R' F' R
  • OLL35 : Fish
    R U2 R2' F R F' R U2 R'
  • OLL37 : Fish
    F R U' R' U' R U R' F'
  • OLL29 : Awkward
    R U R' U' R U' R' F' U' F R U R'
  • OLL30 : Awkward
    R2 U R' B' R U' R2 U R B R'
  • OLL41 : Awkward
    (R U R' U R U'2 R') (F R U R' U' F')
  • OLL42 : Awkward
    x (R' U R U')2 l U R' U' R U R'
  • OLL28 : Corners Oriented
    r U R' U' M U R U' R'
  • Extra
  • Extra 1
    (M U) (M U) M U2 (M' U) (M' U) M' U2
PLL (basics)
  • 3 edges permutations
  • EPLL1 : U
    R2 U (R U R' U') R' U' R' U R'
    y2 R' U R' U' R' U' R' U R U R2
    U3U5,U5U7,U7U3
  • EPLL2 : Usym
    R U' R U R U R U' R' U' R2
    y2 R2 U' R' U' R U R U R U' R
    y2 F2 U R' L F2 R L' U F2
    U3U7,U7U5,U5U3
  • 3 Corners permutations
  • A
    R' F R' B2 R F' R' B2 R2
    [U'] x' R2 D2 R' U' R D2 R' U R' x
    [U'] y2 x L2 D2 L' U' L D2 L' U L' x'
    [U'] y' l' U R' z r2 U R' U' r2 D2
    [U'] y r' U r' B2 r U' r' B2 r2
    U2U8,U8U0,U0U2
  • Asym
    R2 B2 R F R' B2 R F' R
    [U] x' R U' R z' R2' U' L U l2 D2 x'
    y2 x L U' L D2 L' U L D2 L2 x'
    U2U0,U0U8,U8U2
  • Extra
  • 2 pairs of edges permutations
  • EPLL3 : H
    M2 U' M2 U2 M2 U' M2
    U1U7,U7U1,U3U5,U5U3
  • EPLL4 : Z
    M2 U M2 U M' U2 M2 U2 M' U2
    R' U' R U' R U R U' R' U R U R2 U' R'
    y' R U R' U R' U' R' U R U' R' U' R2 U R
    U3U7,U7U3,U5U1,U1U5
  • 2 pairs of corners permutations
  • E
    x' (R U' R') D (R U R') u2 (R' U R) D (R' U' R) x'
    x (R' U R D' R' U' R D) (R' U' R D' R' U R D) x'
    U0U6,U6U0,U2U8,U8U2
  • X
    M2 U' M2 U2 M2 U' M2 U2
    U2U6,%20U6U2,%20U0U8,%20U8U0
PLL (advanced)
  • 3 edges permutations (EPLL U)
  • Ua
    R U' (R U R U) R U' R' U' R2
    y2 R2 U' R' U' R U R U R U' R
    U3U7,U7U5,U5U3
    1 ligne faite + 3 headlights
  • Ub
    R2 U (R U R' U') R' U' R' U R'
    y2 R' U R' U' R' U' R' U R U R2
    U3U5,U5U7,U7U3
    1 ligne faite + 3 headlights
  • 3 Corners permutations (CPLL A)
  • Aa
    R' F R' B2 R F' R' B2 R2
    [U'] x' R2 D2 R' U' R D2 R' U R' x
    U2U8,U8U0,U0U2
    2 [paires de blocks] connectes + 1 headlight ( + 1 ligne tricolore)
  • Ab
    R2 B2 R F R' B2 R F' R
    [U] x' R U' R z' R2' U' L U l2 D2 x'
    U2U0,U0U8,U8U2
    2 [paires de blocks] connectes + 1 headlight ( + 1 ligne tricolore)
  • 2 pairs of edges permutations (EPLL H & Z)
  • H
    (M2 U' M2 U2) (M2 U' M2)
    U1U7,U7U1,U3U5,U5U3
    4 headlights opposes
  • Z
    (M2 U M2 U) (M' U2) (M2 U2) (M' U2)
    R' U' R U' R U R U' R' U R U R2 U' R'
    U3U7,U7U3,U5U1,U1U5
    4 headlights adjacents
  • 2 pairs of corners permutations (CPLL E & X)
  • E
    x' (R U' R') D (R U R') u2 (R' U R) D (R' U' R) x'
    x (R' U R D' R' U' R D) (R' U' R D' R' U R D) x'
    U0U6,U6U0,U2U8,U8U2
    pas de ligne faite + pas de headlight + pas de paire de blocks (4 lignes tricolores)
  • X
    (M2 U' M2 U2) (M2 U' M2 U2)
    U2U6,%20U6U2,%20U0U8,%20U8U0
    4 headlights opposes
  • Mixed permutations
  • Permute 2 adjacent corners + 2 edges
  • F
    R' U' F' (R U R' U') R' F R2 U' R' U' (R U R') U R
    U2U8,U8U2,U1U7,U7U1
    1 ligne faite + aucune paire de blocks + aucun headlight ( + 3 lignes tricolores)
  • Ja
    (R' U L') U2 (R U' R') U2 (L R U')
    U0U2,U2U0,U3U1,U1U3
    1 ligne faite + 3 [paires de blocks]
  • Jb
    (R U R') F' (R U R' U') R' F R2 U' R' U'
    U7U5,U5U7,U2U8,U8U2
    1 ligne faite + 3 [paires de blocks]
  • Ra
    (R U R') F' R U2 R' U2 R' F R U R U2 R' U'
    U2U8,U8U2,U1U3,U3U1
    1 [paire de blocks] juste a droite d'un headlight adjacent ( + 2 lignes tricolores)
  • Rb
    R' U2 R U2 R' F (R U R' U') R' F' R2' U'
    U5U7,U7U5,U0U2,U2U0
    1 [paire de blocks] juste a gauche d'un headlight adjacent ( + 2 lignes tricolores)
  • T
    (R U R' U') R' F R2 U' R' U' (R U R') F'
    U3U5,U5U3,U2U8,U8U2
    2 [paires de blocks] autour d'un headlight oppose ( + 1 ligne tricolore)
  • Permute 2 opposite corners (diagonal) + 2 edges
  • Na
    z (D' R U' R2 D R' U) (D' R U' R2 D R' U) z'
    U1U7,U7U1,U2U6,U6U2
    4 * ([paire de blocks] + oppose)
  • Nb
    z (U R' D R2 U' R D') (U R' D R2 U' R D') z'
    U0U8,U8U0,U1U7,U7U1
    4 * ([paire de blocks] + oppose)
  • V
    R' U R' d' R' F' R2 U' R' U R' F R F
    U0U8,U8U0,U1U5,U5U1
    2 * [paires de blocks] connectees + 2 lignes tricolores
  • Y
    F R' F R2 U' (R' U' R U) R' F' (R U R' U') F'
    U0U8,U8U0,U1U3,U3U1
    2 * ([paire de blocks] + oppose) ( + 2 lignes tricolores)
  • Double spins (permute 3 corners + 3 edges)
  • Ga
    R2 u R' U R' U' R u' R2 (y' R' U R)
    U0U2,U2U6,U6U0,U1U3,U3U5,U5U1
    a droite (au fond) du headlight il y a une [paire de blocks]
  • Gb
    (R' U' R) y R2 u R' U R U' R u' R2
    U0U6,U6U8,U8U0,U1U3,U3U7,U7U1
    en face (cote gauche) du headlight il y a une [paire de blocks]
  • Gc
    R2 u' R U' (R U R') u R2 (y R U' R')
    U0U6,U6U8,U8U0,U3U5,U5U7,U7U3
    a gauche (au fond) du headlight il y a une [paire de blocks]
  • Gd
    (R U R') y' R2 u' R U' R' U R' u R2
    U0U2,U2U6,U6U0,U1U3,U3U7,U7U1
    en face (cote droit) du headlight il y a une [paire de blocks]
Antoine Piau's PLL
speedsolving.com PLL
cubewhiz.com PLL